Detailed Program

DAY #1 – 9th December

9h30 Conference Opening
Location: XX

      Ceremony
10h Keynote #1 : Anna Cox

      Keynote
10h45 Paper session #1 : Gamification Theory
Chair : XX
Location: Conference hall


      Sessions

Gamification and Beyond: The Case of Ludification
Bo Kampmann Walther and Lasse Juel Larsen

SPEAKER
Bo Kampmann Walther


The Empirical Investigation of the Gamified Learning Theory
Nadja Zaric, Vlatko Lukarov and Ulrik Schroeder

SPEAKER
Nadja Zaric


7 P’s of gamification: a strategic design tool for ideation of gamified solutions
Hélder Ferreira, Catarina Roseira and Rui Patrício

SPEAKER
Hélder Ferreira


Motivation in Gamification: defining a correlation between gamification achievements and self-determination theory
Brunella Botte, Sander Bakkes and Remco Veltkamp

SPEAKER
Brunella Botte

11h45 Paper session #2: Serious Game Analytics
Chair : XX
Location: Conference hall


      Sessions


IGAT – Interactive Gamification Analytics Tool
Nadja Zaric, René Röpke, Dirk Manuel Gottschlich and Ulrik Schroeder

SPEAKER
Nadja Zaric


A scalable architecture for one-stop evaluation of serious games
Iván José Perez-Colado, Víctor Manuel Pérez Colado, Iván Martínez Ortiz, Manuel Freire Morán and Baltasar Fernandez-Manjon

SPEAKER
Iván José Perez-Colado


Employing an IoT Framework as a generic Serious Games Analytics Engine
Luca Lazzaroni, Andrea Mazzara, Francesco Bellotti, Alessandro De Gloria and Riccardo Berta

SPEAKER
Luca Lazzaroni

12h30 Lunch

      Break
13h30 Paper session #3: Serious Games for Instruction
Chair : XX
Location: Conference hall


      Sessions


Flow experience and situational interest in an adaptive math game
Antero Lindstedt, Antti Koskinen, Jake McMullen, Manuel Ninaus and Kristian Kiili

SPEAKER
Antero Lindstedt


Design and evaluation of an adventure videogame based in the history of mathematics
Mariana Rocha and Pierpaolo Dondio

SPEAKER
Mariana Rocha


Motivational potential of leaderboards in a team-based math game competition
Manuel Ninaus, Sara de Freitas and Kristian Kiili

SPEAKER
Manuel Ninaus


A serious game for studying decision making by triage nurses under stress
Jarle Hulaas, Dominique Jaccard, Assunta Fiorentino, Philippe Delmas, Antonini Matteo, Séverine Vuilleumier, Guy Stotzer, Aurélien Kollbrunner, Olivier Rutschmann, Josette Simon, Olivier Hugli, Charlotte Gilart de Keranflec’H and Jérôme Pasquier

SPEAKER
Jarle Hulaas


Factors Affecting Success in a Digital Simulation Game for Nurse Training
Daria Novoseltseva, Catherine Pons Lelardeux and Nadine Jessel

SPEAKER
Daria Novoseltseva


Towards a methodology to co-design a learning game by nursing students
Sebastian Gajewski, Nour El Mawas and Jean Heutte

SPEAKER
Sebastian Gajewski


Class-Card: a Role-Playing Simulation of Instructional Experiences for Pre-service Teachers
Philippe Dessus, Julie Chabert, Jean-Philippe Pernin and Philippe Wanlin

SPEAKER
Philippe Dessus


How to engage young adults in reading H. C. Andersen’s fairy tale The Little Mermaid, through a serious game
Thevakorn K. Lauritsen, Delan Kasim Ali, Niklas Fruerlund Jensen, Irene Ubieto Alamillo and Thomas Bjørnere

SPEAKER
Thomas Bjørnere


15h30 Coffee Break

      Break
16h Paper session #4: Serious Game Applications and Studies
Chair : XX
Location: Conference hall


      Sessions


Design of a Gameful Application for Individuals with Acuired Brain Injuries to Relearn Social Functioning
Laura-Jane Douch, Kristin Gozdzikowska

SPEAKER
Laura-Jane Douch


Artifactual affordances in playful robotics
George Kalmpourtzis and Margarida Romero

SPEAKER
George Kalmpourtzis


A Board Game to Fight Misinformation and Fake News
Christophe Maze, Arthur Haye, Joshua Sarre, Michel Galaup, Pierre Lagarrigue and Catherine Pons Lelardeux

SPEAKER
Christophe Maze


A serious game for students to acquire productivity habits
Wouter Raateland, Konstantinos Chronas, Tim Wissel, Tim Bruyn, Bertan Konuralp, Mijael Ricardo Bueno Perez, Nestor Z. Salamon and Rafael Bidarra

SPEAKER
Thomas Bjørnere


A serious game for changing mindsets about loans for home retrofitting
Olivier Dikken, Kushal Prakash, Bart Roseboom, Ana Rubio, Sander Østvik, Mijael Ricardo Bueno Perez, Nestor Z. Salamon and Rafael Bidarra

SPEAKER
Olivier Dikken


Intrinsic Motivation in Serious Gaming: A Case Study
Heinrich Söbke, Uwe Arnold and Michael Montag

SPEAKER
Heinrich Söbke


Two Years After: A Scoping Review of GDPR Effects on Serious Games Research Ethics Reporting
Patrick Jost and Marisa Lampert

SPEAKER
Patrick Jost

15h30 Sign up for treasure hunt

      Sign-up
18h Treasure Hunt
Location: XX

      Game

DAY #2 – 10th December

9h30h Keynote #2 : Anne-Gwenn Bosser

      Keynote
10h15 Paper session #5 : Virtual and Mixed Reality Applications
Chair : XX
Location: Conference hall


      Sessions

Use of Virtual Reality technology for CANDU 6reactor Fuel Channel operation Training
Ziqi Fan, Kaitlyn Brown, Stephane Nistor, Karishma Seepaul, Kody Wood, Alvaro Uribe Quevedo, Sharman Perera, Edward Waller and Shawn Lowe

SPEAKER
Ziqi Fan


Dynamic Difficulty Adjustment Through real-time physiological feedbacks for a more adapted Virtual Reality Exposure Therapy
Sorelle Audrey Kamkuimo K., Benoît Girard and Bob-Antoine J. Menelas

SPEAKER
Sorelle Audrey Kamkuimo


Analysis of Mixed Reality Tools for Learning Math in Primary and Secondary School
Sofiane Touel, Iza Marfisi-Schottman and Sébastien George

SPEAKER
Sofiane Touel

11h Paper session #6: Gamification applications
Chair : XX
Location: Conference hall


      Sessions


Bloxxgame – A Simulation Game for Teaching Blockchain
Walter Dettling and Bettina Schneider

SPEAKER
Walter Dettling


Pointer Attack: Lessons Learned in Computer Concept Gamification
Andrew Droubay and Durell Bouchard

SPEAKER
Andrew Droubay


Antecedents of the adoption of gamification in strategy alignment: an exploratory study of Middle Managers’ perspective
Hélder Ferreira and Catarina Roseira

SPEAKER
Hélder Ferreira


Using gamification to improve students’ typing skills
Szabina Fodor and Márton Varga

SPEAKER
Szabina Fodor


Designing an online Dungeons & Dragons experience for primary school children
Rosalba Spotorno, Marco Picone and Manuel Gentile

SPEAKER
Manuel Gentile

9h30h Ivan Boo

      Keynote
12h30 Lunch

      Break
13h30 Paper session #7: Serious Game Design
Chair : XX
Location: Conference hall


      Sessions


Accessibility and serious games: What about Entity-Component-System software architecture?
Mathieu Muratet and Délia Garbarini

SPEAKER
Mathieu Muratet


Generation of adapted learning scenarios in a serious game: lessons learnt
Pierre Laforcade

SPEAKER
Pierre Laforcade


Lessons Learned from Implementing a Serious Game in Higher Education – A Student and Trainer Perspective
Knut Erik Bonnier, Rune Andersen and Hege Mari Johnsen

SPEAKER
Knut Erik Bonnier


User-Centred Design Method for Digital Catalogue Interfaces
Maho Wielfrid Morie, Iza Marfisi-Schottman and Bi Tra Goore

SPEAKER
Maho Wielfrid Morie


Approaching Quantum Entanglement – Developing a Serious Game in Quantum Computing for IT Professionals
Isabell Heider, Harald Bendl, Jan-Rainer Lahmann and Frauke Mörike

SPEAKER
Isabell Heider

14h45 Competition Ceremony
Aous Karoui
Location: XX


      Ceremony
15h15 Exhibition & Poster Session
Pierre Laforcade
Location: XX


      Poster


Office Madness: Design and pilot evaluation of a serious game for learning the C++ programming language
Savvas Eleftheriadis and Stelios Xinogalos

What if “Lara Croft” becomes a video game designer? When archaeologists “dig” serious games.
Samanta Mariotti

The Colectyng model for the evaluation ofGame-Based Learning Activities
Antoine Taly, Damien Djaouti and Julian Alvarez

Farming Simulation Game for Sufficient Economy Theory Learning in Thailand
Ronakrit Taweechainaruemitr and Tanasai Sucontphunt

Game Mechanics of a Character Progression Multiplayer Role-Playing Game with Science Content
Varvara Garneli, Konstantinos Patiniots and Konstantinos Chorianopoulos

Guess Who? – A Serious Game for Cybersecurity Professionals
Sameer Gupta, M. P. Gupta, Manmohan Chaturvedi, M. S. Vilkhu, Srishti Kulshrestha, Devottam Gaurav and Ansh Mittal

Challenges in Developing an Adaptive Serious Game and in Creating a Learning Data Model
Sandra Schulz, Antonia Stagge, Cornelia Schade, Björn Adelberg and Sam Toorchi Roodsari

Developing Stethoscope Replicas for Cardiac Auscultation Training: A Comparison between Virtual Reality, Mobile, and Makerspace
Tatiana Ortegon, Mario Vargas Orjuela, Alvaro Uribe Quevedo, David Rojas, Bill Kapralos, Norman Jaimes and Byron Perez-Gutierrez

Digital versus Analogue Simulation Games: Influence on Validity, Play(er) Experience and Learning Outcomes
Maria Freese and Geertje Bekebrede

Predicting Real-time Affective States by Modeling Facial Emotions Captured During Educational Video Game Play
Vipin Verma, Hansol Rheem, Ashish Amresh, Scotty D. Craig and Ajay Ban

17h Conference Closing
Location: XX

      Ceremony
18h SGS General Assembly
Location: XX

      Assembly