The conference takes place in Nokia Arena – in a space called PAIDIA. The address of the conference venue: Sorinkatu 3, 33100 Tampere. Video of Paidia: https://youtu.be/0MAiB0pthtU
Click to get the conference program in pdf format.
Day 1, Wednesday, November 30 | |
11:00 – | Registration opens |
11:30 – 13:00 | Lunch |
13:00 – 13:20 | Opening words |
Session: Novel Approaches and Application Domains I | |
13:20 – 13:40 | Swarming as a bird/fish: investigating the effect of first-person perspective simulation on players’ connectedness with nature Sotirios Piliouras, Jiaqi Li, Vivian Imani Dap, Ilse Arwert, Ross Towns and TessaVerhoef |
13:40 – 14:00 | Design of a Novel Serious Game for the Detection and Measurement of Obsessive-Compulsive Disorder Ameera Alajlan, Ahmed Alqunber and Yahya Osais |
14:00 – 14:20 | The role of games in overcoming the barriers to paediatric speech therapy training Charlotta Elo, Mauri Inkinen, Eveliina Autio, Tanja Vihriälä and Johanna Virkki |
14:30 – 15:15 | KEYNOTE: On GraphoLearn – the digital evidence-based method for supporting the development of reading skills in all learners Professor Ulla Richardson |
15:15 – 15:40 | Coffee & Snacks |
Session: Novel Approaches and Application Domains II | |
15:40 – 16:00 | Ludic Didactics. For an Inspired, Motivating and Playful Education Mela Kocher |
16:00 – 16:20 | Finding the Way Out of the Maze: Investigating the Effects of Fluid Intelligence and Numeracy on Planning Skills Using Video Games Gianluca Guglielmo, Elisabeth Huis In T Veld, Michał Klincewicz and Pieter Spronck |
16:20 – 16:40 | A Virtual Ship Evacuation Serious Game: Assessment of Data and Passenger Training Anastasios Theodoropoulos, George Kougioumtzoglou and George Lepouras |
18:30 – 21:30 | Reception, Exhibition, Posters, and Serious Games Awards |
Day 2, Thursday, December 1 | |
8:30 – | Registration opens |
Session: Serious Games for Instruction | |
9:00 – 9:20 | Microcosmos® 3.0 Perception of teachers in Outdoor Hybrid Playing based on Mobile Learning for Natural Sciences Roberto Vallejo-Imbaquingo, Silvia Ortiz and Angel Torres Toukoumidis |
9:20 – 9:40 | An Autoethnographic Perspective on Teaching Soft Skills using Multiplayer Online Games Karina Knauf, Lara Deidersen, Heinrich Söbke and Christian Springer |
9:40 – 10:00 | Evaluating the Expectations and Motivational Drivers in an Undergraduate Geology Classroom using the Magma Pop Serious Game Simon Hoermann, Sriparna Saha, Nikita Harris, Clara Bah, Jonathan Davidson, Erik Brogt, Alexander Nichols and Ben Kennedy |
10:00 – 10:45 | KEYNOTE: Accelerating Self-regulated Learning in Game-based Virtual Learning Environments with Multimodal Data Professor Roger Azevedo |
10:45 – 11:10 | Coffee & Snacks |
Session: Nominees of the Best Paper Award | |
11:10 – 11:30 | High-level Decision-Making Non-Player Vehicles Alessandro Pighetti, Luca Forneris, Luca Lazzaroni, Francesco Bellotti, Alessio Capello, Marianna Cossu, Alessandro De Gloria and Riccardo Berta |
11:30 – 11:50 | 10 Commandments of the Serious Game Padawan: Lessons Learned After 4 Years of Professional Training Iza Marfisi-Schottman, Tomas Longeon, Cindy Furnon and Bertrand Marne |
11:50 – 12:10 | Motivation and Emotions in a Health Literacy Game: Insights from Co-Occurrence Network Analysis Kristian Kiili, Siuko Juho, Elizabeth Cloude and Muhterem Dindar |
12:10 – 12:30 | Influence of a Mixed Reality Game on Students’ Personal Epistemology. An Empirical Study Simon Morard, Eric Sanchez and Catherine Bonnat |
12:30 – 14:00 | Lunch |
Session: Serious Games and Game Design I | |
14:00 – 14:20 | Turtle Heroes: Designing a serious game for a VR interactive tunnel Anastasios Theodoropoulos, Elina Roinioti, Marios Dejonai, Yannis Aggelakos and George Lepouras |
14:20 – 14:40 | Comparison with Self vs Comparison with Others: The influence of learning analytics dashboard design on learner dashboard use Timothy Gallagher, Bert Slof, Marieke van der Schaaf, Ryo Toyoda, Yusra Tehreem, Sofia Garcia Fracaro and Liesbeth Kester |
14:40 – 15:00 | Game Design for a Museum Visit: Insights into the co-Design of AL-2049, a Game about Food Systems Gil Oliveira, Nicolas Godinot, Eric Sanchez, Catherine Bonnat, Simon Morard and Sandro Dall’Aglio |
Short Break | |
Session: Serious Games and Game Design II | |
15:10 – 15:30 | Supporting Knowledge Sharing for the co-Design of Digital Learning Games Estelle Prior, Eric Sanchez and Nadine Mandran |
15:30 – 15:50 | A Serious Game for using Socio-Economic and Trust based Decision-Making Scenarios for Elicitation of Emotional Responses Fahad Ahmed, Jesus Requena Carrión, Francesco Bellotti, Luca Lazzaroni, Giacinto Barresi and Riccardo Berta |
15:50 – 16:10 | FLIGBY: the Serious Game Harnessing Flow Experience for Leadership Development Kristina Risley and Zoltan Buzady |
16:00 – 16:20 | Best Paper Awards, Coffee & Snacks |
16:45 – 18:15 | SGS General Assembly |
20:00 – | Conference Dinner |
Day 3, Friday, December 2 | |
8:30 – | Registration opens |
Session: Serious Games for Digital literacy and Numeracy | |
9:00 – 9:20 | A Serious Game to Improve Phishing Awareness Lilly Kassner and Avo Schönbohm |
9:20 – 9:40 | More than meets the Eye – An Anti-Phishing Learning Game with a Focus on Phishing Emails Rene Roepke, Vincent Drury, Philipp Peess, Tobias Johnen, Ulrike Meyer and Ulrik Schroeder |
9:40 – 10:00 | Promoting adaptive number knowledge through deliberate practice in the Number Navigation Game Phuong Bui, Minna M. Hannula-Sormunen, Boglárka Brezovszky, Erno Lehtinen and Jake McMullen |
10:00 – 10:20 | Effects of a game-based fraction estimation task on math anxiety Jessica Maisey, Georgios Thoma, Korbinian Moeller, Kristian Kiili and Manuel Ninaus |
10:20 – 10:40 | Coffee & Snacks |
Session: Taxonomies and Evaluation Frameworks | |
10:40 – 11:00 | Experts’ evaluation of a proposed taxonomy for immersive learning systems Khaleel Asyraaf Mat Sanusi, Deniz Iren and Roland Klemke |
11:00 – 11:20 | Design Space of Educational Authoring Tools for Augmented Reality Mohamed Ez-Zaouia, Iza Marfisi-Schottman, Maysa Oueslati, Cendrine Mercier, Aous Karoui and Sébastien George |
11:20 – 11:40 | The effectiveness of adaptive digital educational games: calling for a broader view on assessment Stefanie Vanbecelaere, Febe Demedts, Bert Reynvoet and Fien Depaepe |
11:40 – 12:00 | Gamification in Work Teams: A Q study on How Team Members Experience Gamification Jerry B. Stolte, Lise Van Oortmerssen and Bé Albronda |
12:00 – 12:15 | Closing Ceremony |
12:15 – | Lunch and networking |
Posters will be presented in the Wednesday evening session at 18:30-21:30 (Reception, Exhibition, Posters, and Serious Games Awards)
- Flow in a game-based learning platform design for K-12 (Lionel Alvarez, Aous Karoui, Quentin Brumeaud and Thierry Geoffre)
- Gamification for Spatial Digital Learning Environments in Higher Education: A Rapid Literature Review (Sanghamitra Das, Margarita Osipova, Sri Vaishnavi Nakshatram, Heinrich Söbke, Jannicke Baalsrud Hauge and Christian Springer)
- MMORPGs as serious games: Learning and Developing Social Skills through MMORPGs (Matteo Curcio)
- Constructing Gamified Learning Experiences (Ioana Andreea Stefan, Ancuta Florentina Gheorghe, Jannicke Baalsrud Hauge, Antoniu Stefan and Catalin Radu)
- Gamifying JupyterLab to Encourage Continuous Interaction in Programming Education (Annabell Brocker, Sven Judel, Rene Roepke, Nikol Mihailovska and Ulrik Schroeder)
- Enhancing Information Literacy Skills: A Game Design for Seeking Information and Making Queries (Paavo Arvola and Tuulikki Alamettälä)
- BIG GAME: Balancing player preferences and design considerations in a serious game about environmental issues (Mikhail Fiadotau and Peadar Callaghan)
- An Ontological Model to Design the Specifications of Effective Educational Games (Ilenius Ildephonce and Claudine Allen)
- Understanding the Advantages of a Hybrid Setting over the Virtual Setting in Serious Game Application (Kevin Tan, Sophie Mobbs, Håvard Vibeto and Meisam Taheri)