The Games and Learning Alliance conference is an international conference dedicated to the science and application of serious games.
GaLA 2020 (9th edition) will exceptionally be held 100% online on the 9th and 10th of December 2020 and will be free for all attendees, apart from the authors.
It is organized by the LIUM researchers in LAVAL (France), the historical capital of Virtual Reality!
The conference will be held in a virtual world where we can bring together researchers, developers, practitioners and stakeholders without putting our health at risk. This environment will allow us interact, share the state of the art of research, analyze the most significant trends and discussing visions on the future of serious games.
The conference also includes a virtual exhibition, where developers can showcase their latest products.
The conference is organized by the Serious Games Society, which is building a scientific community at international level for shaping future research in the field. This community represents a significant blend of industrial and academic professionals committed to the study, development and deployment of serious games as really useful and effective tools to support better teaching, learning, training and assessment.
The GaLA Conference 2020 Proceedings will be published on Springer Lecture Notes in Computer Science (LNCS, indexed by Scopus), and the best papers in a special issue of the Int.l Journal of Serious Games, indexed by ESCI WoS, as the previous years.
GaLA Conf 2019 – Springer LNCS Proceedings
GaLA Conf 2018 – IJSG Special Issue