Like every year, the GaLA conference hosts the GaLA Virtual Exhibition.
The GaLA Exhibition is an opportunity for academic and industrial partners to disseminate their ideas, development proposals and innovative approaches and discuss about their design choices, use and evaluation of Serious Games.
The GaLA Virtual Exhibition will take place December 10th from 3:15 to 4:45 pm (GMT+1).
Sponsors and Partners
Booth | Institution | Exhibitor |
---|---|---|
D30 | Immersive Factory SPONSOR GOLD | Linda Lachenmeier |
B30 | Numix SPONSOR GOLD | Benjamin Granier Jeff Sebrechts |
A11 | Start-up mission SPONSOR SILVER | Franck Tonnerre |
A21 A22 | AtlanGames SPONSOR SILVER | Elsa Charrier Pierre Laloge Julien Trudelle |
A12 | CLARTE SPONSOR SILVER | Lionel Dominjon |
A32 | SGA SPONSOR SILVER | Ronal Nanninga |
A31 | G4N SPONSOR SILVER | Pedro Beça Monica Aresta |
D21 | ATIEF SPONSOR BRONZE | Rémi Venant |
D22 | Laval Mayenne Technopole PARTNER | Floortje de Vink Céline Loury |
Games and VR Tools Companies
Booth | Institution | Exhibitor | Serious Game |
---|---|---|---|
C31 | L’indien du Nord | Sofiane Chiouar | Towards school inclusion |
C32 | WIN YOUR STAR | Grégoire Parmentier | WYS Game |
C24 | CCCP | Bruno Laverny | CCCP Serious Games |
C23 | Manzalab | Rhodia Kwemo | Diversity Swap Serious Game |
E22 | Melazeta srl | Lara Oliveti | Change Game |
D11 | My Serious Game | Alban Péan | IFSIMULATION |
Academic Serious Game
BOOTH | Institution | Exhibitor | Serious Game |
---|---|---|---|
B34 | Institute of Business Information Systems University of Applied Sciences and Arts Northwestern Switzerland | Walter Dettling | Bloxxgame |
B33 | IADE Faculty of Design, Technology and Communication Universidade Europeia | Rui Patrício | ideaChef |
C34 | University of South Australia | Susannah Emery | Hannah: a friend in need |
C33 | Conservatoire national des arts et métiers | Adeline Isach | Opération LITED |
D34 | LIRIS INSA LYON | Mathieu Loiseau | Luciole |
D33 | Grenoble-Alpes University | Carole Adam | Vigiflood |
B21 | Grenobles University | Lizandro Becerra | Chiribiquete |
B22 | University of Pembangunan Nasional “Veteran” Jawa Timur | Pratama W. Atmaja | SISGERDU |
C21 | Institut Arts et Métiers Laval | Simon Richir | Immersive technologies on Arts et Métiers’ serious games |
C22 | University of Northampton | Iain Douglas | EYVE |
B12 | Ludwig Boltzmann Gesellschaft | Gloria Mittmann | Sometimes school’s a nightmare |
B11 | Université UPJV Laboratoire MIS – UFR des Sciences | Marilyne Rosselle | APO |
B11 | Université UPJV Laboratoire MIS – UFR des Sciences | Marilyne Rosselle | 3×3 brain-dumps |
C12 | Cognitive Augmented Reality Lab | Nazanin Ali Farshbaf Akbari | Saray |
C11 | Université de Franche-Comté | Frédéric Dadeau | Callabots |
D21 | Delft University of Technology | Mijael Bueno | TU Delft’s Serious Games |
E21 | Faculty of Multimedia, Tabriz Islamic Art university | Mahra Amiri | KeepStep |
E12 | RaykaMedia CARLab Faculty of Multimedia at Tabriz Islamic Art University | Milad Jafari Sisi Hesam Sakian Seyedvahid Mostafavi Rouhollah JavanAli Badr Erfan Pirbabaei Yunes Sekhavat Mahdi Faramoushi | TizRun |
E11 | RaykaMedia | Christian O’Brien | ASL Fingerspeller for the Oculus Quest |
Poster Presentations
Booth | Institution | Poster Presenter | Poster title |
---|---|---|---|
B41 | Greece University of Macedonia | Savvas Eleftheriadis | Office Madness: Design and pilot evaluation of a serious game for learning the C++ programming language |
B42 | University of Siena | Samanta Mariotti | What if “Lara Croft” becomes a video game designer? When archaeologists “dig” serious games |
C41 | CNRS, France | Antoine Taly | The Colectyng model for the evaluation ofGame-Based Learning Activities |
C42 | Thailand National Institute of Development Administration | Ronakrit Taweechainaruemitr | Farming Simulation Game for Sufficient Economy Theory Learning in Thailand |
D41 | Ionian University | Varvara Garneli Konstantinos Patiniotis | Game Mechanics of a Character Progression Multiplayer Role-Playing Game with Science Content |
D42 | India National Institute Of Technology Kurukshetra | Sameer Gupta | Guess Who? – A Serious Game for Cybersecurity Professionals |
E41 | Technische Universität Dresde | Sandra Schulz | Challenges in Developing an Adaptive Serious Game and in Creating a Learning Data Model |
E34 | Colombia Universidad Militar | Tatiana Ortegon | Developing Stethoscope Replicas for Cardiac Auscultation Training: A Comparison between Virtual Reality, Mobile, and Makerspace |
E31 | Delft University of Technology | Maria Freese | Digital versus Analogue Simulation Games: Influence on Validity, Play(er) Experience and Learning Outcomes |
E24 | Arizona State University | Vipin Verma | Predicting Real-time Affective States by Modeling Facial Emotions Captured During Educational Video Game Play |
For further information, please contact: Dr. Pierre Laforcade <Pierre.Laforcade@univ-lemans.fr>